OSG.JS

Create 3D web apps

OSGJS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an "OpenSceneGraph-like" toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format.
The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces.

Documentation

Installation

First, clone a copy of the main git repo by running:

git clone git://github.com/cedricpinson/osgjs.git
cd osgjs && ln -s build/dist build/active
npm install -g grunt-cli
npm install
grunt

The built version of osgjs will be put in the build/ subdirectory.

Getting started

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Getting started

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Go to documentation »

Examples

They use OSG.JS

Need help?

Here is how you can get help from the community and contribute:

Forum / Mailing list

Join the Google Group http://groups.google.com/group/osgjs

IRC

Join us on the #webgl channel on Freenode

E-mail

Reach us by sending an e-mail to contact@osgjs.org

Twitter

Follow @trigrou on Twitter to get news and updates.

Download OSG.JS

Download OSG.JS