OSGJS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an "OpenSceneGraph-like" toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format.
The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces.
First, clone a copy of the main git repo by running:
git clone git://github.com/cedricpinson/osgjs.git
cd osgjs && ln -s build/dist build/active
npm install -g grunt-cli
npm install
grunt
The built version of osgjs will be put in the build/
subdirectory.
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Here is how you can get help from the community and contribute:
Join the Google Group http://groups.google.com/group/osgjs
Join us on the #webgl channel on Freenode
Reach us by sending an e-mail to contact@osgjs.org
Follow @trigrou on Twitter to get news and updates.